Skip to main content

Are you prepared to purchase a new game console every two years?

xbox playstation want to be like iphone project scorpio
For decades, if you wanted the best gaming experience possible, the easiest option has been “go out and buy the latest console.” From the first Nintendo Entertainment System in the early 1980s through the Xbox 360’s domination in the early 2000s, we embraced the console as a stable, affordable alternative to PC gaming. But times are changing.

Console sales are stable, but they aren’t growing like the rest of the gaming world. The bag of tricks consoles used to entice new gamers to buy in every five to 10 years has run dry. Games cost so much to develop now that platform exclusive games are more rare, and sheer graphical prowess isn’t enticing players like it did for so long.

To compete with an escalating number of ways players can get their gaming fix, Sony and Microsoft are trying a new strategy that looks very similar the one Apple has been using for the iPhone.

It is a strategy that’s slowly transforming game consoles from cutting-edge systems we replace every half decade or so, to disposable entertainment appliances that must be upgraded every couple of years if you want to keep playing the newest and most spectacular games.

Constant upgrades with backward compatibility

In 2013, the console landscape began to shift. Both the PlayStation 4 and the Xbox One arrived, but rather than relying solely on unique hardware designed to outpace home computers, they were constructed directly from PC parts.

This year, Sony and Microsoft took their commitment to PC processors a step further, announcing interim upgrades that will bring their X86 based boxes up to speed with more-current, high-end home computer technology.

Upgrades guarantee gamers a feature that’s been lacking for years — backwards compatibility.

Apple’s success proves that people are willing to drop hundreds of dollars to upgrade their devices every couple of years. The apps and games you’ve purchased on one iPhone almost always work on the next, but if you don’t upgrade every three to four years, at minimum, you get left behind. Microsoft and Sony want in on that model.

To get there, they still have some work to do. Backward compatibility is a huge missing feature in consoles right now. Sony experimented with it on the PlayStation 3, but only a few titles made the cut. Microsoft’s Xbox has treated the concept with more respect, but both the Xbox 360 and Xbox One lack backward compatibility with many titles of the previous generation, forcing users to re-buy their favorite games for each console.

PC, Android, and iPhone users have faced no such issues with backward compatibility, and it freed everyone to upgrade at any time and know that their games and apps would transfer to the new phone.

Microsoft seeks to re-take the lead

In April, Sony confirmed that the PlayStation 4.5 will run all existing PS4 games, and unleash more features and effects for upgraded players. At E3, it showed off its new PlayStation VR headset. It hasn’t said it yet, but PSVR will be one of many reasons to upgrade to a PS4 Neo. To make VR the next big thing (and competitive with PCs), Sony will need that extra computing power.

xbox_one_S_feat

Meanwhile, Microsoft announced both a slimmer version of the Xbox One, and a powerful new console clearly positioned to work with VR, dubbed Project Scorpio. A new “Play Anywhere” initiative, also announced at E3, will let players buy select titles that can be played on both Windows and the Xbox One.

Both companies are being cagey about their iterative platform strategies, but a comment from Microsoft is telling. One of its top engineers, Mike Ybarra, recently stated, “In the phone market, people are more used to upgrading fast and wanting the latest of everything. But with phones, your new apps had better work on that phone and the next one. According to what they’re telling us, the consumer expectation is — games and apps had better work even if I upgrade.”

Upgrades are the future

Microsoft and Sony are seeking to emulate Apple’s spectacularly successful iterative upgrade model. It has allowed Apple to fully transform software into a service that can bring users (and their libraries) forward from generation to generation, and upgrade to upgrade. Features like backward compatibility may usher in the kind of device loyalty that only Apple has been able to generate so far.

If the plan works, it will mean the console wars we’ve seen in the past will be nothing compared to the future. If players know their entire library of games will be available for years, and compatible with more and more powerful boxes, they won’t just be fans — they’ll have a powerful financial incentive to stick with the machine they already have, and invest in regular upgrades for years to come. The feeling may be much like the resistance many iPhone owners have to leaving Apple for Android, and vice versa.

That doesn’t mean it will be easy, or that success is guaranteed. The early 21st century is littered with companies that have tried and failed to emulate Apple. The arrival of VR and AR could entice players to move beyond gaming consoles entirely, too. Nothing is certain.

There will be winners, and there will be losers. It’s hard to be sure if Sony, Microsoft, or even dark horse Nintendo will prevail, but the battle to lock players into a single premium gaming platform has only just begun.

Andrew Mayer
Andrew P. Mayer is a writer, digital entertainment consultant, and interactive designer. He has worked with (and for)…
You should play the year’s most beautiful game on Xbox Game Pass right now
Mimi paddles down a river in a kayak in Dordogne.

When I was a child, I hated Cape Cod. My parents would often spend a bulk of the summer there, which meant I did too -- until I was old enough to be left on my own. My frustrations about that routine came to a head one year when my parents said we were going to spend a full month on the Cape. I protested, saying that I didn’t want to waste so much of my summer away from my friends, but my requests were shot down. I remember the arguments clearly, but I’ve fully blocked out the actual month I spent there. It’s a lost memory in my most formative years.

Dordogne - Launch Trailer

Read more
Apple Arcade adds 20 new games today, including 4 originals
A car with legs runs on a track in What The Car?

Apple Arcade is expanding its library of games today with 20 new titles, available now for subscribers. The list includes some brand new titles from popular franchises like Teenage Mutant Ninja Turtles, as well as a selection of "App Store Greats."

Apple's mobile game subscription service has been steadily running since its 2019 launch. In addition to adding new games monthly, Apple has revitalized the service with larger surprises of this scale. In 2021, the service added over 30 games and changed its model to bundle older mobile games into the platform. Today's update isn't quite that big, but it's one of the service's most substantial updates yet.

Read more
You can sit in a Porsche (gaming) chair every day for $2,500
porsche recaro gaming chair limited edition

Have you ever daydreamed of lounging in a Porsche seat, but don't want to spend the money? Porsche has made that a little easier with its new gaming chair, created in collaboration with Recaro. It's still not exactly cheap though: The limited edition chair retails for $2,500.

While Porsche is the big brand name here, Recaro is the brains behind the operation. The chair is a variant of the manufacturer's Recaro Exo Platinum, adjusting some colors and adding a big, bold Porsche crest to the front headrest.

Read more